Sun, 21 Sep 2008
Done with building the tensegrity by hand, I've decided that for now it's too difficult for me to evolve anything interesting with tensegrity shapes. There's a lot of design to be done with them, And I'll be continuing that most definitely, but for evolution I'm going to search elsewhere
In this episode of the podcast I talk about this and the direction that things are going now. I've returned to the code that makes up all the previous versions of Darwin at Home and I'm working intensely to distill the best things from them all into a toolbox that can be used to build a number of applications.
Next tuesday the 23rd of September at the Dutch Royal Academy of Visual Arts in Den Haag we will be holding the second Greythumb Netherlands gathering. If you're interested, please join the group online.
I wanted pretty badly to present something interesting at that gathering, and finally my work of the last while is starting to pay off because I've been able to build a program where "bits build bodies". The blind watchmaker project with its genetic system, is now connected to the new fluidiom-core classes I've been distilling, and producing lots of interesting geometrical phenotypes.
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